Quimbaya, Jorge & Herrera M, Alejandra & Mejía, César. (2024). Serious game for cognitive assessment. Validation of a psychometric embedded test. International Journal of Serious Games. 11. 3-18. 10.17083/ijsg.v11i3.667.
This research mentions in its introduction, inside the «1.1. Related works» section, research and documentation directly linked to Nesplora Aula:
These technological developments also include testing in virtual reality devices. For example, there is Aula-Nesplora [30], a gamified test in virtual reality that simulates a school classroom. It was designed to assess items of attention and executive functions such as selective and sustained attention, motor activity, impulsivity, and reaction times. Díaz-Orueta et al., [31] found significant correlations between Aula-Nesplora and the Continuous Performance Test (CPT) in a group of children of average cognitive ability diagnosed with attention deficit/hyperactivity disorder (ADHD).
C. Mejia et al., p. 5
Furthermore, their references include research related to Nesplora Executive Functions Ice Cream:
Este proyecto ha recibido financiación de la Unión Europea del programa de investigación e innovación
Horizon 2020 bajo el acuerdo Nº 733901
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