Clinical and cost-effectiveness of technologies for the assessment of attention deficit hyperactivity disorder: a systematic review and economic model
Immersive learning for Attention and Engagement: A Systematic review of AR/VR Interventions in schools
Relationships Between Parent Ratings of AttentionDeficit/Hyperactivity Disorder Behaviors and the Virtual Reality Attention Tracker in School-Aged Children: CrossSectional Study
Cognitive Fingerprinting of Attention-Deficit/Hyperactivity Disorder Subtypes via Artificial Intelligence-Driven Virtual Reality
Neurocognitive Deficits in Attention Deficit/Hyperactive Disorder (ADHD): Role of Sensory Processing, Visual Perception and Attention
The Use of Virtual Reality (VR) and the Contribution of NESPLORA in the Diagnosis and Treatment of Attention Deficit Hyperactivity Disorder (ADHD): A Systematic Literature Review
FocusVR: A Video Game Designed to Enhance Concentration in Children with ADHD Through Sustained and Selective Attention Techniques
VirTDAH: A Videogame to Improve Attention in Children with Attention Deficit Hyperactivity Disorder Using Coordination Technique
Happy Shop: Development of a Virtual Reality Videogame Using a Memory Technique to Improve Concentration Levels in Children with ADHD